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Leading Events In The Gaiscioch Family


How to Claim Leadership Tutorial

Leadership is one of the most critical aspects of having a successful community. You can have thousands of people involved but unless there are activities to participate in the crowd will grow restless. Leaders come in many varieties. Some don't think they have what it takes to lead, but lead very well. Some have lead in the past and know how to encourage and motivate people to better themselves. Others demand respect and try to force their way into the leadership seat. Our family is designed to keep the self proclaimed leaders out of the leadership seat.

Leading is not about telling people what to do or how to do it. It's not about being a dictator. It's about encouraging & motivating people to better themselves. It's about building confidence in your troops, building morale, and most importantly fostering healthy relationships among your followers. The Gaisicoch family is all about building memories and friendships. That is our end game goal in whatever it is we are doing. Leaders within our family must be calm under pressure, be the rock for all to lead on, show confidence in their decisions and stick by them even when things go bad. They must never push blame on others, never belittle those who follow and always be accountable for their choices.

Being a leader is not for everyone. It takes a great deal of patience and perseverance. However those that do lead will find greater glory within the Gaiscioch Family. We honor those who make things happen, who spend their nights and weekends planning activities not only for our family but for our community as a whole. It is a highly encouraged practice to involve the server community in anything we do. The Gaiscioch family recruits by action, not words. Therefore our only way of finding new members is through our community involvement and leadership.

Taking this all into consideration there are several systems in place to help monitor and guide leaders to greater victories. There are 20 Valor Ranks that can be obtained through leading and coleading events within the family, there are 10 warlord ranks which allow you to take on tougher foes, and there is the Tokens of Valor which you will earn from your peers that act as their endorsement of your leadership skills.

The Valor Ranks

Rank Badge Valor Rank Valor Points
1 Devoted Visionary 25
2 Pack Master 50
3 Devoted Pack Master 100
4 Apprentice Tribesmen 250
5 Tribesmen 500
6 Master Tribesmen 1,000
7 Apprentice Leader 1,500
8 Leader 2,000
9 Decorated Leader 2,500
10 Master Leader 5,000
11 Tactician 10,000
12 Decorated Tactician 20,000
13 Grandmaster Tactician 30,000
14 General 40,000
15 Decorated General 50,000
16 Grandmaster General 60,000
17 Warlord 70,000
18 Master Warlord 80,000
19 Grandmaster Warlord 90,000
20 Legendary Grandmaster Warlord 100,000

Objective Valor Point Values

Objective Valor Points

Rewards one reward box per day
10

One unique boss per region
76

Mutated Unique Bosses
176
Conqueror's Blade
Objective Valor Points

Given for a Victory over Easy Wandering Rebels
7

Given for a Victory over Moderate Wandering Rebels
8

Given for a Victory over Hard Wandering Rebels
10

Held a Level 1-2 Village at the end of Territory Wars
10

Held a Level 1-3 Fort at the end of Territory Wars
15

Held a Level 1-3 Town at the end of Territory Wars
15

Held a Level 3-5 Village at the end of Territory Wars
15

Given for Victories in Deathmatch
17
Training Battle
Practice Battles vs AI Opponents
17

Held a Level 6+ Village at the end of Territory Wars
20

Held a Level 4-6 Fort at the end of Territory Wars
25

Held a Level 4-6 Town at the end of Territory Wars
25

Given for a Victory in Expedition I
33

Held a Level 7+ Town at the end of Territory Wars
35

Held a Level 7+ Fort at the end of Territory Wars
35

Given for a Victory over a Easy Rebel Camp
40

Given for a Victory in Expedition II
42

Given for Victories in Free Battle: Conquest
47

Given for Victories in Field Battles
47

Given for Victories in Free Battle: Field
47

Given for a Victory in Expedition III
50

Given for a Victory over a Moderate Rebel Camp
50

Given for Victories in Siege Battles
53

Given for Victories in Free Battle: Siege
53

Given for a Victory over a Hard Rebel Camp
60

Given for a Victory in a Fief Raid
82

Held a Level 7+ Fort at the end of Territory Wars
200
The Elder Scrolls Online
Objective Valor Points
Public Dungeon Boss
These creatures are uniquely named and have 2 Square Boxes to each side of their health bar.
4

These creatures are uniquely named and have 3 Square Boxes to each side of their health bar.
10
Defense
Requires: Outter Wall Breached, Assaulting Force Cleared and Wall Fully Repaired
10
Resource
10
AvA Town
Capture all 3 flags
10
Public Dungeon
Completed 100% of the public dungeon
20
Elite Public Dungeon Boss
These creatures are uniquely named and have a healthbar that spans the entire top of your screen.
20
Group Boss
Includes: Group Bosses, Dragons, Burial Sites, and Anomalies.
20
Dungeon Objective
20
Dungeon
Bonus For 100% Completion
30
Dark Anchor
Includes: Dark Anchors, Geysers, Dragonscours, Harrowstorms, and Oblivion Portals
30
Outpost
Nikel, Sejanus, Bleakers
30
Veteran Dungeon
Bonus For 100% Completion
40
Trial Dungeon Boss
Found inside Trial Dungeons
40
Trial Dungeon
Bonus For 100% Completion
60
Castle
60
Elder Scroll
80
The Gaiscioch Family
Objective Valor Points
Family Event
0
Guild Wars 2
Objective Valor Points
WvW Defense
Successful Defense After Breach
6
Dungeon Stage
Treasure Chest Awarded
10
Brawl Event
10
Supply Camp
10
Defense Event
20
Gather Event
20
Assault Event
20
Sabotage Event
20
Assassination Event
20
Ally Camp
20
Guild Bounty
Guild Mission
20
Fracture Completion
Slay all Dungeon Bosses
20
Assist Event
20
Story Dungeon
Slay all Dungeon Bosses
20
Capture Event
20
Outpost
2 in each Edge of the Mists Castle
30
Fractal Stage
Treasure Chest Awarded
30
Structured PvP Conquest
30
Explorable Dungeon Stage
Treasure Chest Awarded
30
15 Minute Adventure
30
Bounty Hunt
All Path of Fire Bounties (Legendary & Champion)
30
Tower
30
Strike Mission Boss
Uniquely Named Boss in Raid
40
Explorable Dungeon
Slay all Dungeon Bosses
40
Strike Mission Completion
Bonus For 100% Raid Completion
40
Raid Boss
Uniquely Named Boss in Raid
50
Guild Challenge
Guild Mission
50
Guild Trek
Guild Mission
50
Guild Puzzle
Guild Mission
50
Minor World Boss
Legendary and Champion World Bosses. Each has a ground chest lootable once per day per character.
50
Guild Rush
Guild Mission
50
Keep
60
30 Minute Adventure
60
Raid Dungeon
Bonus For 100% Raid Completion
60
Temple
60
Epic World Boss
Tequatl, Shatterer, Mordremoth, Tripple Trouble, etc.
All Epic World Bosses have a custom nameplate.
80
Castle
80
1 Hour Adventure
120
RIFT
Objective Valor Points
Minor Rift
2
Minor Foothold
2
Rare Creature
Must include 4 Gaiscioch Members
2
Bounty Creature
Most Wanted
4
Major Foothold
4
Major Rift
4
Border Fort
Found in Ashora
4
Hunt Rift
4
Crafting Rift
6
Minor Stronghold
Found in Dendrome
10
Instant Adventure
Claim 1 per stage.
10
Major Hunt Rift
10
Classic Raid Boss
Pre-Nightmare Tide Raid Bosses
10
Nightmare I Rift
Claim 1 per 10 stages.
10
Planar Anchor Capture
Found in Xarth Mire. Mark 1 for caputes, and 1 per quest completed
10
Nightmare II Rift
Claim 1 per 10 stages.
12
Nightmare III Rift
Claim 1 per 10 stages.
14
Nightmare IV Rift
Claim 1 per 10 stages.
16
Great Hunt Rift 1
18
Nightmare V Rift
Claim 1 per 10 stages.
18
Expert Rift
20
Intrepid Adventure
Claim 1 per stage.
20
Nightmare VI Rift
Claim 1 per 10 stages.
20
Great Hunt Rift 2
22
Great Hunt Rift 3
26
Great Hunt Rift IV
30
Boss Creature
30
Major Stronghold
Found in Dendrome
30

30
Dungeon
Bonus For Completion of Dungeon
30
Classic Raid Cleared
Completion of Pre-Nightmare Tide Raid Dungeons
30
Raid Rift
30
Planar Assault Adventure
Claim 1 per stage.
30
Warfront
For successful Warfront with 4 or more Gaiscioch
30
Great Hunt Rift 5
34
Open World Boss Creature
Weekly Open World Raid Bosses
40
Raid Boss
Nightmare Tide+ Raid Bosses
40
Onslaught
Each wave lasts 15 minutes. Forces will "Retreat" at the end of each wave.
40
Expert Dungeon
Bonus For Completion of Dungeon
40
Master Dungeon
Bonus For Completion of Dungeon
50
10 Man Raid Cleared
Bonus For Completion of Dungeon
60
20 Man Raid Cleared
Bonus For Completion of Dungeon
80
Warhammer Online
Objective Valor Points
Easy Public Quest
10
Normal Public Quest
15

20
Scenario
20
Boss Lair
20
Hard Public Quest
30

Bonus For 100% Completion
40

Doors Repaired from Broken State
50
Keep
Single Door
50

Up to 3 Stars per Zone
50
Tier 1 Zone Lock
80
Tier 4 Zone Lock
100
Citadel
Two Door
100
World of Warcraft: Classic
Objective Valor Points
Rare Creature
Uniquely Named with Silver Dragon Portrait
10
Elite Creature
Uniquely Named with Gold Dragon Portrait
20

Uniquely Named with Gold Dragon Portrait and White Skull for Level
20
Dungeon Completion
Slay all Dungeon Bosses
20
Dungeon Boss
Uniquely Named Boss in Dungeon
30
Raid Completion
Slay all Raid Bosses
40
Battleground Victory
Your Team Wins
40
Raid Boss
Uniquely Named Boss in Raid
50