The Guild Wars 2 Guild Mission system includes 5 types of missions. Before you can unlock these missions you must complete production on several key building elements. Below you will find a list of mission types and their requirements to unlock.
Guild Bounties
Track down and kill various outlaws for the Orders
Requires: 30,000 influence, 3 days to build, and Art of War V Unlocked
Once unlocked Guild Bounty Missions can be queued at 200 Influence and 12 Hours build time.
Guild Bounty Training: 1 Bounties in 15 Minutes | Player Reward: None | Guild Reward:3,000 Influence Requires: 300 Influence, 3 Days to build, Art of War IV Unlocked
Tier 1: 2 Bounties in 15 Minutes | Player Reward:2 Guild Commendation, 2 Rare+ Equipment, and 50 Silver | Guild Reward:15 Guild Merits
Tier 2: 3 Bounties in 15 Minutes | Player Reward:2 Guild Commendation, 2 Rare+ Equipment, and 50 Silver | Guild Reward:20 Guild Merits
Tier 3: 6 Bounties in 15 Minutes | Player Reward:2 Guild Commendation, 2 Rare+ Equipment, and 50 Silver | Guild Reward:25 Guild Merits
Only 1 Reward will be granted per player regardless of the Tier. The Reward is granted on the first capture you participated in, in the form of a chest on the lower right side on your screen.
A guild can earn a max of 25 Guild Merits for completing a Tier 3, 20 Guild Merits for a Tier 2, or 15 Guild Merits for a Tier 1 each week.
Guild Trek
Find locations for the Tyrian Explorers Society.
Requires: 50,000 influence, 30 Guild Merits, 7 days to build, Economy VI Unlocked, and Guild Bounties Unlocked
Once unlocked Guild Trek Missions can be queued at 200 Influence and 12 Hours build time.
Tier 1: 5 Locations in 20 Minutes | Player Reward: None | Guild Reward:5 Guild Merits
Tier 2: 10 Locations in 20 Minutes | Player Reward: None | Guild Reward:7 Guild Merits
Tier 3: 20 Locations in 20 Minutes | Player Reward: None | Guild Reward:10 Guild Merits
A guild can earn a max of 10 Guild Merits for completing a Tier 3, 7 Guild Merits for a Tier 2, or 5 Guild Merits for a Tier 1 each week.
Guild Rush
Survive difficult conditions running as a group.
Requires: 50,000 influence, 80 Guild Merits, 7 days to build, Politics VI Unlocked, and Guild Trek Unlocked
Once unlocked Guild Rush Missions can be queued at 200 Influence and 12 Hours build time.
A guild focused extension to the existing event system.
Requires: 50,000 influence, 150 Guild Merits, 7 days to build, Art of War VI Unlocked, and Guild Rush Unlocked
Once unlocked Guild Challenge Missions can be queued at 200 Influence and 12 Hours build time.
Similar to jumping puzzles, but requiring coordinated effort.
Requires: 50,000 influence, 250 Guild Merits, 7 days to build, Architecture VI Unlocked, and Guild Challenge Unlocked
Once unlocked Guild Puzzle Missions can be queued at 200 Influence and 12 Hours build time.
Guild Missions Rewards will only be received by representing members of the guild with the active mission.
Guild Missions Rewards can only be received once per week per account. Based on Player Account, NOT guild. You will not be able to receive multiple rewards by being in multiple guilds.
Guild Mission Reward Reset: Sunday 00:00 UTC – same time as the daily reset.
Guesting & Overflow: You can still receive credit while guesting or overflowed in another world.
Mission Waypoints
Below you will find a complete list of waypoints by zone which are near frequent mission locations. Before attending Guild Missions events it is advised that you collect all of these waypoints. Simply Copy and Paste the [&CODE=] into your Guild Wars 2 chat bar to reveal the location of an important waypoint.
For a complete guide of Guild Bounties see Dulfy.net
Guild Bounties
Track down and kill various outlaws for the Orders
Requires: 30,000 influence, 3 days to build, and Art of War V Unlocked
Once unlocked Guild Bounty Missions can be queued at 200 Influence and 12 Hours build time.
Guild Bounty Training: 1 Bounties in 15 Minutes | Player Reward: None | Guild Reward:3,000 Influence Requires: 300 Influence, 3 Days to build, Art of War IV Unlocked
Tier 1: 2 Bounties in 15 Minutes | Player Reward:2 Guild Commendation, 2 Rare+ Equipment, and 50 Silver | Guild Reward:15 Guild Merits
Tier 2: 3 Bounties in 15 Minutes | Player Reward:2 Guild Commendation, 2 Rare+ Equipment, and 50 Silver | Guild Reward:20 Guild Merits
Tier 3: 6 Bounties in 15 Minutes | Player Reward:2 Guild Commendation, 2 Rare+ Equipment, and 50 Silver | Guild Reward:25 Guild Merits
Only 1 Reward will be granted per player regardless of the Tier. The Reward is granted on the first capture you participated in, in the form of a chest on the lower right side on your screen.
A guild can earn a max of 25 Guild Merits for completing a Tier 3, 20 Guild Merits for a Tier 2, or 15 Guild Merits for a Tier 1 each week.
Type
Name
Location
Notes
Map
Video
2-Mult
This defective prototype weather golem has been storming around Timberline Falls. Target needs to be brought in for a software patch.
Timberline Falls [50]
When shield is up, Kill sparks and throw them at 2-Multi to drop shield.
Ander "Wildman" Westward
Wanted for illegal trafficking of exotic wildlife. Suspected of attempting to wrangle karka in their island habitat.
Southsun Cove [80]
Inside a random Veteran Karka
Big Mayana
This voracious hylek is wanted for questioning about a recent poisoning. Target is thought to have taken refuge in the canopy of Sparkfly Fen.
Sparkfly Fen [55]
Hiding in a Suspicious Tree. Kick the tree and shake the frog out.
Bookworm Bwikki
Wanted for unauthorized removal and vandalism of books as well as nonpayment of library fines.
Last seen fleeing down snow-covered slopes from a library.
Lornar's Pass [30]
Do not attack Bwikki when he has this Frost Aura on him.
Brekkabek
Wanted for illegally attempting to keep a bear as a pet. Last seen fleeing a centaur encampment into the protection of other skritt.
Harathi Hinterlands [35]
Crusader Michiele
Crusader Michiele is a Vigil Crusader who was bitten by a Risen. Fearing for her life, she deserted her unit. She is wanted for desertion, spreading panic, and biting a superior officer. Reportedly wandering the coastal realm of the sunless undead champion.
Sparkfly Fen [55]
Deputy Brooke
Wanted for impersonating a deputy of the Lionguard. Last seen hassling travelers along the Drifts Detour.
Snowden Drifts [15]
Devious Teesa
Wanted for theft, attempted assassination, and incorrect filling of Patent Form 12.21-D. Recently sighted entering dredge-filled cavern by a kodan patrol.
Frostgorge Sound [70]
Diplomat Tarban
Wanted for impersonation of an ambassador. Suspected of planning fraudulent negotiations with the local skritt kingdom.
Brisban Wildlands [15]
Half Baked Kamali
Wanted for reckless endangerment and unlicensed geomantic experimentation, including a recent attempt to immerse an inquest engineer in a lava pool.
Mount Maelstrom [60]
Stack for Quick Kill
Poobadoo
Wanted in connection with multiple harassment and public nuisance complaints. Last seen pestering tengu merchants at their trading post.
Kessex Hills [15]
Prisoner 1411
This fugitive escaped from Scourgejaw's Vault, an Iron Legion prison quarry. Target has thus far proven expert at evading local authorities.
Iron Marches [50]
Shaman Arderus
The rogue shaman Arderus is sought for his potential usefulness as an intelligence asset. Reported wandering the plains near the burning forest.
Fireheart Rise [60]
Stack for Quick Kill
Short-Fuse Felix
Wanted in connection with several proper-damage suits. Last seen behaving aggressively at Meatoberfest.
Diessa Plateau [15]
Sotzz the Scallywag
Wanted for theft, public intoxication, and lewdness. Target is known to “spirit” himself around the region north of Lion’s Arch in stolen barrels of ale.
Gendarran Fields [25]
Found inside of a "Suspicious Keg" in one of 300 locations
Tricksy Trekksa
This self-styled master of disguise is wanted for intelligence debriefing. Reports of out-of-place creatures wandering near Steeleye Span may be related.
Blazeridge Steppes [40]
Trillia Midwell
Wanted for questioning about attacks against charr merchants serving Ebonhawke peace delegations. Suspected of being a Separatist.
Fields of Ruin [30]
Yanonka the Rat-Wrangler
This rogue ogre is wanted for spying on and sabotaging various factions vying for control of the Fields of Ruin. Target is notorious for using pet rats to do her dirtiest work.
Requires: 50,000 influence, 30 Guild Merits, 7 days to build, Economy VI Unlocked, and Guild Bounties Unlocked
Once unlocked Guild Trek Missions can be queued at 200 Influence and 24 Hours build time.
Tier 1: 5 Locations in 20 Minutes | Player Reward: None | Guild Reward:5 Guild Merits and 400 Influence
Tier 2: 10 Locations in 20 Minutes | Player Reward: None | Guild Reward:7 Guild Merits and 500 Influence
Tier 3: 20 Locations in 20 Minutes | Player Reward: None | Guild Reward:10 Guild Merits and 700 Influence
A guild can earn a max of 10 Guild Merits for completing a Tier 3, 7 Guild Merits for a Tier 2, or 5 Guild Merits for a Tier 1 each week.
Requires: 50,000 influence, 80 Guild Merits, 7 days to build, Politics VI Unlocked, and Guild Trek Unlocked
Once unlocked Guild Rush Missions can be queued at 200 Influence and 24 Hours build time.
Additional Note: All participants in guild and out, will be able to loot the reward chest at the finish line for completing the rush in transformed form.
A guild focused extension to the existing event system.
Requires: 50,000 influence, 150 Guild Merits, 7 days to build, Art of War VI Unlocked, and Guild Rush Unlocked
Once unlocked Guild Challenge Missions can be queued at 200 Influence and 12 Hours build time.
Blightwater Shatterstrike
Brand energies coursing through crystal nodes along Blightwater Basin in Blazeridge Steppes are reaching critical levels. Work together to destroy these crystal nodes and stop the energy buildup.
Blazeridge Steppes
Tumok's Waypoint [&BPsBAAA=]
Kill all five crystals within 30 seconds of each other in the timespan of 20 minutes
Branded For Termination
Find and bring down a Branded ogre chieftain and his pet siege devourers in Varim’s Run in the Fields of Ruin.
Fields of Ruin
Helliot Mine Waypoint [&BEsBAAA=]
All 3 Champions must die within a 30 second window or they will heal 50%
Deep Trouble
Krait have taken quaggans captive for ritual sacrifice in the Mire Sea in the Mount Maelstrom region. Rescue the captive quaggans before the krait execute them.
Mount Maelstrom
Irwin Isle Waypoint [&BNICAAA=]
Rescue & Escort 10 Quaggan in 10 Minutes. If any Quaggan die and we fail the event.
Save Our Supplies
Supply Master Sootspitter needs your help defending Iron Legion supplies bound for the front lines in Iron Marches. Help shore up his supply depot's defenses and repel any Flame Legion attacks.
Iron Marches
Viper's Run Waypoint [&BOoBAAA=]
Protect 20 barrels from the Flame Legion for 11 minutes and 40 seconds.
Scratch Sentry Defense
An experimental device has enraged various creatures around Fionnghuala Scratch in Timberline Falls. Defend the skritt sentries stations outside the scratch until the researchers can shut down the device.
Timberline Falls
Stromkarl Waypoint [&BEYEAAA=]
Protect 3 Skritt against invading waves. The event will fail if one skritt sentry dies.
Southsun Crab Toss
A crab-hunting quaggan needs your help to keep her catch alive on Southsun Cove while the karka close in.
Southsun Cove
Lion Point Waypoint [&BNAGAAA=]
Survive 5 Minutes holding onto the Karka Shell
Guild Puzzle
For a complete guide of Guild Puzzles see Dulfy.net
Guild Puzzle
Similar to jumping puzzles, but requiring coordinated effort.
Requires: 50,000 influence, 250 Guild Merits, 7 days to build, Architecture VI Unlocked, and Guild Challenge Unlocked
Once unlocked Guild Puzzle Missions can be queued at 200 Influence and 12 Hours build time.