So...um... anyone watch this?
I saw it and the parts where the guy was alone definitely looked like an Elder Scrolls game. And I'm all about exploring, adventuring, and going to the cool looking place I see off in the distance, so that's a plus.
But the grouping looked pretty rough to me; it seemed very chaotic and seemed to be one of two extremes: attack something random in a big clump of enemies or everyone pound on a boss. I'm sure they're refining that (or at least I hope so).
Seems like character progresssion will be an important aspect of ESO, and while I understand them saying "you can use any weapon, any armor, do anything" I wonder if it'll make character progression too muddled. While on one level it's great to be able to say "I'm a Templar who uses a bow and medium armor" or "I'm a Templar who uses lightning bolt and a one-handed sword" I worry that it's going to make all our characters be a big mass of abilities, and everyone will look and seem the same. I dunno, I'm not able to express my thoughts well, but I hope that characters will have distinct development paths and looks - part of what I find interesting about character development is having to make choices, and if we don't have to make choices (i.e., if you eventually end up with everything) or if the choices don't matter then the game will lose a lot of appeal to me.
It seems that all the MMOs coming out these days (FFXIV, ESO, and the recent EQ Next reveal) allow you to "change classes" on the fly by swapping gear or weapons. So I suppose the next generation of MMOs will all lessen the need to level alt characters, since if you roll a Warrior and all of a sudden feel like playing an Archer, you don't have to roll an alt, you just have to equip your bow.
I guess it's an evolution of what we've recently seen. Take Diablo. If you were playing D2 and had a lightning Sorceress and wanted to roll a fire Sorceress, you had to reroll. D3 changed that: once you level a class, all the classes' abilities are yours. So swapping from ice to fire is as easy as changing your quickbar.
So it seems the trend is to make it easier to change around your character to (I suppose) keep it interesting. But I think that only works if there's interesting stuff to do with your character!
At any rate, getting back to ESO, I liked the look of the world and am interested in seeing more. It seems that one of the hooks of ESO is being able to explore all of Tamriel, and that definitely has appeal to me.
» Edited on: 2013-08-04 04:11:26