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Incoming Militia Attacks! Conqueror's Blade Introduces Cohorts & Legions.

Fasten your seat belts people, we're about to be attacked by the militia in Conqueror's Blade. My.games released a nice outline of how the new Cohorts and Legions systems work, and it's looking like we might see quite a few battles over the next few months. 

I jumped into a Cohort on my alt and took a look around to see how the system works. There are 5 Cohorts per Region and each Cohort can have up to 200 members. I'm not certain how Cohorts handle AFK players and wonder what happens when they fill up. There's a lot of turnover in Conqueror's Blade, so it will be interesting to see how they phase out the here today, gone tomorrow players. Each Territory War the Cohorts choose a single fief at random to attack totaling 5 locations per war. So far no Cohort has kept the territory they've taken but I imagine that will change as more players get involved.

Now the really rough spot for Cohorts is that the whole world becomes hostile to you. By default being hostile makes you unable to enter cities, gates, and villages. If a Fief has allowed you access it will charge you a 500% tax by default. On top of that, you show hostile to the entire population of people in houses. It's like having a giant KOS sticker on your forehead. 

To show the Cohorts an act of kindness, the Westweg Alliance has dropped our "Hostile" tax to 50% to match that of our "Neutral" tax. We have also unlocked our doors so that all Cohorts can seek refuge in our walls. I would like to ask everyone to please be overly kind to Cohorts. These are people looking for houses, and we want to make a good impression on them. If they like us they may even join us. 

Be sure to take a look at the announcement for details on the Cohort & Legion system.

Featured: February 2020
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