Consolidating Focus
Over the past month the gap between our two guilds in Black Desert grew to the point where it began to break. Situations arose and tempers flared and I was faced with a choice to either let GSCH collapse, leaving a bad taste in the mounts of 70+ members, or jump in and make some changes to get things back on track. Over the month prior, I had been mostly out of Black Desert all together due to some personal reasons, however the family needed me so I'm back.
This 100 person limit will be the death of us if we allow it and thus the first change I made was to pull everyone who wanted to be there back into GSCH on a rotating roster the same style as our guilds in Guild Wars 2 or Elder Scrolls Online. The person who's been away from game the longest gets rotated out and the person who needs an invite gets in. Then when the person who was removed comes back they become the person needing the invite and get rotated in. This system works. It takes some getting used to but in both GW2 and ESO it saved our community from a similar fate and has worked beautifully.
The communication gap and perception with a split house is just too great for us to pull it off effectively without someone feeling abandoned or slighted. Instead of trying to survive with 2 guilds, I made the call to thrive with 1. I gave the players in the other half of our family the opportunity to rejoin or run Teaglach like they see fit and operate it as a free standing Tuatha member. Either way, Teaglach members are still Gaiscioch and still considered family.
I want to remind people that the social adventure system is NOT a guild. It can be 100 guilds. Each run by their own leader, each focused on doing their own thing. The Social Adventures are about players. Gaiscioch members playing with other Gaiscioch members. The Guild Tag above their head does not matter. We only create the GSCH guild to act as a common launching deck for adventures. If players decide they want more structure or want to explore other opportunities they can. It doesn't change the fact they're still one of us.
So if you see family out in the world and their wearing another tag above their head say hi! Give em a hug! They're still family, their still Gaiscioch. They’re just pursuing other adventures and that is perfectly ok. Think of it like family going to college. Sure they don't live under the same roof but that doesn't mean they're not family.
Leadership Changes
With the turn of events that began the change of focus, I have resumed control of GSCH for the foreseeable future. Briseadh will still be around and help with maintenance but as I've told her she needs to focus more on fun and getting better. I have also brought Ludoki and Engwar, both long time members of the community into the Organizer role. Izmina has also rejoined GSCH to help with invites and missions as well.
Jace has taken the lead of Teaglach and has solid plans for run it. He can update you all on his plans and the direction our sister guild will be heading. Whether you’re GSCH or Teaglach you are still part of the family. Teaglach is just free to operate as they see fit without supervision of GSCH.
World of Warcraft
The World of Warcraft Social Adventure has exploded onto the scene this month! After only a few weeks we are up to 36 accounts and over 85 in game characters. In addition to long time Gaiscioch members, we have also added some New Members to the Family. Let’s welcome Blore, Bradford, Filitiarn, Foulblo, Nexmagus and Valeureux!
Over the next couple months we intend to solidify our foundation as [GSCH]. Our efforts are directed towards helping new and returning players get familiarized with the changes that the games has seen recently, and also prepare them for the coming expansion set to launch at the end of August.
We are on the Kirin Tor server, which is linked to Sentinels and Steamwheedle Cartel. If you have a character on any of the three, just sign up on the Social Adventure roster and we’ll look for you in game for an invite.
For the Alliance!
http://www.gaiscioch.com/social/world_of_warcraft/
Riders of Icarus Kickoff
On June 30th we're going to hold a Taming Madness party where we are going to go tame the strangest creatures we can find. We will then take these odd ball mounts into battle and see what they can do. Come join the shenanigans and get creative. No animal is off limits!
We have opened a Riders of Icarus Social Adventure and depending on the number of people that decide to play we will spawn up more GSCH rooms linked by the RoI Alliance system. Riders of Icarus has a robust Alliance system that will help bridge the grind required to get the guild maximized for player slots. As we manage to unlock more slots we will be consolidating into 1. At entry level guilds allow 20 people. Each guild level gives 10 more slots. I'm not even sure if this will be an issue yet but we have a plan in place in case it is.
What's so interesting about this game? The massive zone bosses. Attack by land or by air to take down these titans. Tame any creature, turn them into pets or mounts. There's even mounted combat. All with a fully voiced cinematic presentation. There's a ton of PvE in this game and some outlets into PvP for those that want to pursue it. The game reminds me a lot of RIFT except with lots of cinematic cutscenes and more giant creatures to face off with.
Learn more on our social adventure page at:
http://gsch.info/g/ridersoficarus
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