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Scott Mentions Telara Saga in TenTonHammer Interview!

Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
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Posted On: 08/17/2011 at 07:43 PM
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I also took the opportunity to ask Scott about his feelings about the incredible game community and the relationship between the people who build the game systems and those that organize their own events in game;

"We think of player created events as two things, the massive events like The Telara Saga and then also how easy is it for players to organize other players to go do quick stuff - like daily raid rifts or invasions for example. We foster and encourage that from the people who build new game systems that support the smaller events inherently all the way up to guilds that we have that are running their own player events. In fact the leaders of those events aren't shy about dropping us a line and providing feedback that helps us further refine those systems. I think anything that you can do to empower the community to keep itself engaged is one of the more powerful things you can do in a game"

» Edited on: 2011-08-17 19:43:52

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
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Response:

Caomhnoir de na Iomproidh Gorm
Wolfenstein
Caomhnoir de na Iomproidh Gorm
  • GW2: Wolfenstein.7905
Replied On: 08/17/2011 at 10:34 PM PDT
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w00t!

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Seaimpin de na Faolchu Buí
FairybellaFawny
Seaimpin de na Faolchu Buí
Replied On: 08/18/2011 at 11:44 AM PDT

"I think anything that you can do to empower the community to keep itself engaged is one of the more powerful things you can do in a game." Yes! Hope they keep working on large crowd server stability. I felt the server crash pretty much wrecked us, and spoiled what could have been an epic battle inside the Meridian courtyard. While it is somewhat amusing to crash a server, I also felt guilty for ruining other players' raids, dungeon runs, warfronts, etc... Honestly this is the number one problem right now in mmos. How come DAoC can manage to hold massive numbers of people and that game is over a decade old, and yet this shiny new game Rift can't do it? I am glad the devs are looking at what we are doing and trying to find solutions.

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Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
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Replied On: 08/18/2011 at 01:30 PM PDT
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Daoc's graphics were a whole lot worse than Rifts plus DAOC didn't have particle effects at all. OOO shiny meens ooo laggy.

"It's not the loot and accolades you walk away with, it's the memories and friendships that you cherish forever." - Foghladha
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