Ok.. with the interest I'm seeing I have ordered the server and it is already up and running. I will post this as an official post after I talk to Fog about it. But for now this is the setup.
Server Name = GSCH SA Reborn
It is password protected to try to avoid trolls. If you would like to join the server let me know and I will get you the password for it. See me in discord or send me a PM
I will watch over as a benevolent dictator so once the rules are set.. that's that. I doubt we will have too many issues so it should be fine.
Basic Rules
1. This is NOOB friendly.. I am a noob to the game. If you've never played before don't be afraid come join us anyway.
2. Don't be rude. I know you guys and I know this shouldn't be an issue but I'll put it in here for good measure.
3. Use pickaxes instead of shovels on clay and try not to start a tunnel.
4. Once we have a guild area set. Make it pretty (from Kitty)
5. Try not to settle too close to clay since everyone needs it.
6. If there's anything I'm missing let me know and it will be on a one to one basis.
Server cap is set at 10 players online concurrently. I can upgrade if we have more than that that would like to be online at one time. I doubt that will be an issue though. I would like to know what you would like for server stats and I'll avg them out.
<skillsStatsMult>25</skillsStatsMult> <!-- =1 is vanilla MMO skills progression setting (range: 0.1 - 100) -->
<skillcap>2000</skillcap> <!-- =600 is vanilla MMO skill cap (range: 200 - 3000) -->
<terraformingSpeed>30</terraformingSpeed> <!-- Terraforming speed during TUNNELING only. 0.8 is a vanilla setting. Can be raised up to 60, but only players with GM powers will be able to dig tunnels with a single iteration (range: 0.1 - 5) -->
<craftingPeriod>15</craftingPeriod> <!-- seconds for 1 crafting tick (burning of fuel, heating of objects etc) (range: 1 - 3600) -->
<animalBFPeriod>60</animalBFPeriod> <!-- minutes between a breeding check. New harvest, dung and young animals will appear on that tick (range: 1 - 600) -->
<dayCycle>3</dayCycle> <!-- Real life hours per in game day. Affects speed of crops and trees growth (range: 0.5 - 24) -->
<animalsCount>100</animalsCount> <!-- WARNING! Big numbers might result a heavy server load. We'd recommend 50 or 100, but you can always experiment on your own hardware ;) Amount of animal spawn points and may result in a maximum of spawned animals at once. (range: 0 - 100) -->
So show me in a post the numbers in order that you would like to see. Just the numbers should be fine. Or you can copy and paste and change the numbers accordingly.