News from: Guild Wars 2 Guru
Introducing the New Daily Achievement System
Arenanet has just announced that the upcoming Wintersday patch (16 December 2014) will include an overhaul of the daily achievement system. The system is being split into dailies (each with their own rewards), and log-in rewards, which can be acquired simply by logging onto the account and playing. The rewards now also give context rewards, such as WvW dailies giving more badges, or fractal dailies giving a pristine relic.
The achievement points are also gone from each achievement. SImply completing three dailies awards you with a daily meta that is worth 10 achievement points. The daily points are still capped at 10,000.
You can read the full announcement here.
To help accomplish this, we’ve broken the daily achievements into three distinct categories based on their game types: PvE, WvW, and PvP. Additionally, we’ve created a separation of easier achievements like “Killing 3 Players in WvW,” and more challenging ones like “Win 1 Match in PvP as a Mesmer” or “Defeat the Shatterer.” Easier achievements are quicker to accomplish, but harder achievements will give players greater rewards.
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