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Massively.com: Tamriel Infinium: The big thing that Elder Scrolls Online got right

Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
  • ESO: @Foley
Posted On: 06/10/2014 at 10:00 AM
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Tamriel Infinium: The big thing that Elder Scrolls Online got right
I've spent a lot of time over the last few weeks explaining and complaining about the issues I have with Elder Scrolls Online. Some of my readers got the impression that I neither like nor play the game. The reality is that I do like the game, but I'm horribly frustrated with it. Many of the ideas and promises that the developers set up for the game just aren't happening (or aren't happening fast enough). That's made me not want to log into the game. The fact that the game isn't roleplay-friendly hasn't helped, either.

Despite all my misgivings, ESO does compel me to log in for one main reason: the story. And not just the story but how well the characters are written and how the story is told. The subject matter isn't bland and cliche. The characters are taken seriously, even when the story is humorous, regardless of gender or race. Although I cannot give you every example here, I would like to touch on a couple of the stories that exemplify what I mean by great storytelling in an MMORPG.

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MassivelyTamriel Infinium: The big thing that Elder Scrolls Online got right originally appeared on Massively on Tue, 10 Jun 2014 12:00:00 EST. Please see our terms for use of feeds.

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