I was browsing through the Development FAQ at Tamriel Foundry and came across a very interesting prospect for future Gaiscioch organised events.
- Because of the megaserver technology, Cyrodiil needs to be separated into multiple instances. However, instead of random assignment of players, ZeniMax recognizes the importance of having static PvP communities for the sake of rivalry and investment in the state of the realm war. Therefore, players are assigned (or may select) a “campaign”, which is a permanent parallel version of Cyrodiil’s realm war to which they belong. Campaigns will be named after the major cities in the region. (TF1)
Additionally, we could do this from character level 10 onwards due to a scaling system just like Guild Wars 2 World vs World has.
- Players may begin participating in Cyrodiil from level 10 onwards. Players who are below level 50 recieve “battle-leveling” which enhances their attributes so they may participate and contribute to the alliance war. Battle-leveled players do not recieve the full complement of abilities, perks, or gear that a naturally leveled player would have, therefore a strong incentive to level and optimize your character remains present. (TF1)
Obviously it would be fun as well to go against others but this could be a good way to train within the family while having a good time in a competative atmosphere.
The interesting part too that I am wondering that others may be able to answer: Is the Cyrodill PvP area the size of Oblivion?
- The focal point of PvP in TES:O is the war between the three player factions in the central province of Cyrodiil. This entire province is the stage for endgame PvP, and its geographic map is inspired directly from that used in TES4: Oblivion. The full size of the playable area of Cyrodiil is even (slightly) larger than the landmass portrayed in Oblivion, all Cyrodiil’s major geographic landmarks and points of interest are present and will be immediately recognizable to fans of Oblivion. (GI1),(TF1)
» Edited on: 2013-01-23 18:18:09