Thanks for everyone's feedback at tonight's meeting. This question keeps coming up as people choose what characters to roll/transfer, so here is the promised roll call thread :)
This week we have finally solidified our vision of the Social Adventures going forward. Everyone interested in End game raiding needs to read this thread:
Here is what I would like to highlight:
Focused on Players, not Guilds
The Social Adventure system has been designed from the ground up to work with players who are in various guilds or no guilds at all. This program is not centered around guilds, it's centered around players. Players are encouraged to join our Official GSCH to start and use it as a launching pad for deeper adventures. They welcome to launch their own guilds specializing in the content they enjoy. They are still able to use the Social Adventure system, they are still considered family, and all GSCH Social Adventures work together to succeed in the various gameworlds.
"It's not the tag above your head that matters,
It's what's on your face at the end of the day."
In games that are widely popular we will launch a "GSCH" within the game to act as a staging ground for adventures. Players can join and socialize with other Gaiscioch members in this small guild. Our focus in game will be on casual gaming and socialization. We will largely be moving people from entry level to endgame level. If some ambitious players decide to step up and lead some end game activities we will have some fun events, however we do encourage players that want to specialize beyond that which is offered within GSCH to explore other communities with Gaiscioch members or even form their own. The Official GSCH guild is purely a launching pad for Gaiscioch members.
Start your Adventure with Familiar Faces
So our [GSCH] will remain casual and open to any Gaiscioch member. If someone wants to step up and start a raid team in Legion for Normal content and beyond they can use this thread as an interest poll. I will host a guild LFR night in [GSCH] for Legion when it is time for us to do so, but nothing beyond that.
If raiding from Normal and beyond is your goal in WoW, then please get with Fog about forming a Tuatha raiding guild for WoW, or remain in [GSCH] and work with a raiding guild on your own.
Tanks
Vodknight - Druid
Spiritual - Paladin (off spec heals)
Darthnerdus the Demon Hunter (off spec DPS)
Healers
Valeureux - Priest (Holy, Aoe raid heals) - offspec DPS (no first Tuesday of the month)
Carpanda - Monk (Aoe raid heals) - offspec DPS
Spiritual - Paladin Off spec heals (strong tank heals)
DPS:
Minimum 6, and one being heals off-spec
Twilah - Paladin(heals off spec) Paladin (no Wednesdays)
Nexmagus - Mage (no first Tuesday of the month)
Darthnerdus the Demon Hunter
Lilou as a ranged DPS (Warlock?) (no Thursdays)
Iakona Shaman (offspec heals)
Elidien Shaman (offspec heals)
Ruwund - Paladin (no Sundays)
Now here's what everyone needs to wrap their head around. You will be able to play every spec available to your class in Legion. No more "dual spec" restriction. So a druid will be able to cover all five roles. A paladin three roles. You get it :) However, the catch is that you will get your artifact weapon right away for your main spec, and a second weapon for an off spec somewhere around level 102. So if you want to raid early, you probably want to focus on earning power for the weapon (role) you want to raid with. Eventually you will be able to get and level an artifact weapon for all roles, but that is supposed to take several months of playing.
No more spec restrictions
Another bombshell dropped on us last Saturday came from the Q&A, where Blizzard said they’d drop the two-spec restriction of Dual Specialization. Players will be able to swap among all of their class specs (even all four in the case of druids). Swapping specs became easier in Warlords with the introduction of gear that switched primary stats depending on your current spec. With Blizzard lifting the final restriction, your raiders no longer have to identify as a main spec/off-spec character. All gear will be relevant to players who can switch to that role, which will have to be accounted for in your loot system.
Some guilds may opt to keep the main/off designations. Others will want to maximize their options and let players collect for three or four roles. Each guild will have to decide what is best for their raid team.
Items such as weapons and trinkets (and in the case of tanks and healers, necklaces, rings, and capes with Bonus Armor or Spirit) still make a huge difference in your performance. Artifacts also seem like they’ll be a barrier to switching, even if off-spec Artifacts will unlock faster. It won’t be a free-for-all for specs just yet. Still, triple specs offer a huge amount of flexibility to your team that can’t be ignored.
Trading personal loot
A small but significant change announced at BlizzCon is that personal loot that is a duplicate for your character will become tradeable. This removes one of the biggest drawbacks to the personal loot system for raiding guilds — that duplicate loot is completely wasted. If your team currently uses a point system or some other method of loot distribution that takes time to manage, you may want to give personal loot a try in Legion. All those duplicate items could eventually feed players off — and off-off –specs.
Raid times
Right now just post what time you cannot raid.