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GW2: poseidas menti.2567

Posted On: 07/27/2013 at 10:37 AM

Looks like the crew behind and has created a site that will eventually be able to display FFXIV: ARR in-game models on the web.  While the site is still a work in progress, they have released some preview screenshots.  If anything, these features continue to solidify the "xiv" suite of web apps as the go-to source for out-of-game information for ARR.

P.S. I'll go ahead and point out that their current preview screenshot could stand to be a bit better, but I suppose they are limited to what they are able to display due to the NDA.  At the same time, not sure if SE standardized on a graphics format that was applicable for FFXIII, but some amount of cross-platform compatibility would be helpful.

» Edited on: 2013-07-27 10:41:08


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Freiceadan na Sailetheach
GW2: Sandolphan.2910 ESO: @Sandolphan

Replied On: 07/27/2013 at 10:58 AM

My understanding is that Square Enix is releasing a character model viewer that you can use to create your character prior to release that will import the data to the client.

Next up, Yoshida demonstrated the soon-to-be-released character creation benchmark software on the Microsoft Surface Pro. The new benchmark, scheduled for release on August 1st, will allow you to save your character appearance data and easily import it into the release version. (I know I’ll be spending a few hours getting my character juuuuust right. And then scrapping it and starting over…)


GW2: poseidas menti.2567

Replied On: 07/27/2013 at 11:12 AM

There are key differences between the upcoming character creator from SE and the model viewer from
1. The SE viewer will, presumably, have a limited selection of items.  The viewer should support all items that it can data mine.
2. The SE viewer is limited to player characters.  If I'm reading into the functionality correctly, this model viewer will work for all character entities (players, NPCs, enemies, etc.)


I suspect that they are shooting for Wowhead's functionality in their database.  An example of that functionality can be found here:

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