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Filed under: Fantasy, Bugs, Business Models, Culture, New Titles, Opinion, Mac, The Elder Scrolls Online, MMORPG, Tamriel Infinium
Dear ZeniMax,
I understand that you are a new studio, but you stem from a studio with a long history of making good games. I understand that no game has ever been 100% bug free. I also understand that you are extraordinarily excited about bringing your game to the public. And I wanted to see Elder Scrolls Online as much as anyone. You're also a young studio, and I understand the feeling wanting to do things your own way. You want to make your individual mark on the world, but doing that at the expense of wisdom... well, I hope you can see where I'm going with this.
On Thursday, I spoke to many people about the console delay. I mentioned to most of them that my last Tamriel Infinium about the PC gamers actually being console beta testers was meant to be hyperbole. Although it was based on truth, I extended my logic beyond what I thought a studio would actually do. I didn't think that you were actually using the PC version that people are playing and paying for as a beta test. Clearly, that's the case since you will not release ESO in its current state to consoles.
I don't think all is lost. I believe you might be able to turn some things around. So here's my armchair developer's advice.Continue reading Tamriel Infinium: An open letter to the creators of Elder Scrolls Online
Tamriel Infinium: An open letter to the creators of Elder Scrolls Online originally appeared on Massively on Tue, 13 May 2014 12:00:00 EST. Please see our terms for use of feeds.
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