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Massively.com: Elder Scrolls Online classes won't 'chain you to any one playstyle'

Taoiseach de na Arach Glas
Foghladha
Taoiseach de na Arach Glas
  • GW2: Foghladha.2506
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Posted On: 12/04/2013 at 02:00 PM
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News from: Massively.com

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Elder Scrolls Online concept art
Ready for more Elder Scrolls Online progression info? We hope so, because ZeniMax has dropped a fairly meaty dev blog this afternoon that details the upcoming fantasy MMO's skill lines.

Wait, isn't ESO a class-based game? Well, yes, but ZeniMax says that classes won't "chain you to any one playstyle." Each class has three skill lines, and each line has different skills that are "thematically related to the class." When you combine those three lines "with the many, many other lines available to every character, each member of a particular class can be wildly different from the next," the company claims.

ESO is also tying some of its skill lines into exploration activities. For example, some skill lines have to be discovered out in the wide world of Tamriel, and ZeniMax took inspiration from Skyrim's Dragon Words when it designed additional skill point rewards that are acquired by finding hidden Skyshards. Finally, the dev blog touches on skill morphing, so head the ESO website and give it a full read.

MassivelyElder Scrolls Online classes won't 'chain you to any one playstyle' originally appeared on Massively on Wed, 04 Dec 2013 17:00:00 EST. Please see our terms for use of feeds.

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