News from: Guild Wars 2 Update
Last Post: Jun 23, 2015 16:11
Traits (This system has undergone significant changes. The following traits are a full representation of the new core specialization lines.)
Domination:
Minor
Illusion of Vulnerability: Interrupting a foe inflicts 3 stacks of vulnerability for 5 seconds.
Dazzling: Dazing a foe inflicts 5 stacks of vulnerability for 8 seconds.
Fragility: Deal 0.5% more damage to foes for each stack of vulnerability on them.
Adept:
Confounding Suggestions: Increases daze and stun duration on foes by 25%. When you would daze a foe, you stun them instead, with a 5-second internal cooldown. Fixed a bug that caused this trait to not update the skill facts for the racial skills Technobabble and Raven Shriek.
Empowered Illusions: Your illusions deal 15% more damage.
Rending Shatter: Shatter skills inflict 1 stack of vulnerability for 8 seconds on foes they hit.
Master:
Shattered Concentration: Shatter skills remove 1 boon from foes they hit.
Blurred Inscriptions: Reduces recharge of signet skill by 20%. Gain distortion and remove 1 condition when you use a signet.
Furious Interruption: Gain quickness for 3 seconds whenever you interrupt a foe. This trait has a 5-second internal cooldown.
Grandmaster:
Imagined Burden: Reduces recharge of greatsword skills by 20%. Gain 2 stacks of might for 5 seconds whenever you or an illusion uses Spacial Surge. All of your other greatsword skills inflict crippled for 2 seconds upon hit.
Mental Anguish: Shatter skills deal 15% more damage. This bonus damage is doubled on foes that are not activating skills.
Power Block: Interrupting a foe inflicts damage and causes weakness for 5 seconds. Additionally, if the interrupted skill has a recharge time greater than 0, it is put on a 15-second recharge.
Dueling:
Minor:
Critical Infusion: Gain vigor for 5 seconds when you critically hit.
Sharper Images: Your illusions inflic...
Read More at: Guild Wars 2 Update